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   <div id="projectname">SC2API
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   <div id="projectbrief">An API for AI for StarCraft II</div>
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<div class="title">File List</div>  </div>
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<div class="textblock">Here is a list of all documented files with brief descriptions:</div><div class="directory">
<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span><span onclick="javascript:toggleLevel(3);">3</span>]</div><table class="directory">
<tr id="row_0_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_0_" class="arrow" onclick="toggleFolder('0_')">&#9660;</span><span id="img_0_" class="iconfopen" onclick="toggleFolder('0_')">&#160;</span><a class="el" href="dir_d44c64559bbebec7f509842c48db8b23.html" target="_self">include</a></td><td class="desc"></td></tr>
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<tr id="row_0_0_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a href="sc2__action_8h_source.html"><span class="icondoc"></span></a><b>sc2_action.h</b></td><td class="desc"></td></tr>
<tr id="row_0_0_1_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a href="sc2__agent_8h_source.html"><span class="icondoc"></span></a><b>sc2_agent.h</b></td><td class="desc"></td></tr>
<tr id="row_0_0_2_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a href="sc2__api_8h_source.html"><span class="icondoc"></span></a><b>sc2_api.h</b></td><td class="desc"></td></tr>
<tr id="row_0_0_3_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a href="sc2__args_8h_source.html"><span class="icondoc"></span></a><b>sc2_args.h</b></td><td class="desc"></td></tr>
<tr id="row_0_0_4_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a href="sc2__client_8h_source.html"><span class="icondoc"></span></a><a class="el" href="sc2__client_8h.html" target="_self">sc2_client.h</a></td><td class="desc">The base class for Agent and ReplayObserver </td></tr>
<tr id="row_0_0_5_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a href="sc2__common_8h_source.html"><span class="icondoc"></span></a><a class="el" href="sc2__common_8h.html" target="_self">sc2_common.h</a></td><td class="desc">Common data types, including points, rectangles and colors </td></tr>
<tr id="row_0_0_6_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a href="sc2__connection_8h_source.html"><span class="icondoc"></span></a><a class="el" href="sc2__connection_8h.html" target="_self">sc2_connection.h</a></td><td class="desc">A basic websocket connection and queue wrapper </td></tr>
<tr id="row_0_0_7_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a href="sc2__control__interfaces_8h_source.html"><span class="icondoc"></span></a><b>sc2_control_interfaces.h</b></td><td class="desc"></td></tr>
<tr id="row_0_0_8_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a href="sc2__coordinator_8h_source.html"><span class="icondoc"></span></a><a class="el" href="sc2__coordinator_8h.html" target="_self">sc2_coordinator.h</a></td><td class="desc">Frontend for running a game </td></tr>
<tr id="row_0_0_9_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a href="sc2__data_8h_source.html"><span class="icondoc"></span></a><b>sc2_data.h</b></td><td class="desc"></td></tr>
<tr id="row_0_0_10_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a href="sc2__game__settings_8h_source.html"><span class="icondoc"></span></a><b>sc2_game_settings.h</b></td><td class="desc"></td></tr>
<tr id="row_0_0_11_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a href="sc2__gametypes_8h_source.html"><span class="icondoc"></span></a><a class="el" href="sc2__gametypes_8h.html" target="_self">sc2_gametypes.h</a></td><td class="desc">Types used in setting up a game </td></tr>
<tr id="row_0_0_12_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a href="sc2__interfaces_8h_source.html"><span class="icondoc"></span></a><a class="el" href="sc2__interfaces_8h.html" target="_self">sc2_interfaces.h</a></td><td class="desc">A set of public facing interfaces used to query game state </td></tr>
<tr id="row_0_0_13_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a href="sc2__map__info_8h_source.html"><span class="icondoc"></span></a><a class="el" href="sc2__map__info_8h.html" target="_self">sc2_map_info.h</a></td><td class="desc">Information about a game map </td></tr>
<tr id="row_0_0_14_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a href="sc2__proto__interface_8h_source.html"><span class="icondoc"></span></a><b>sc2_proto_interface.h</b></td><td class="desc"></td></tr>
<tr id="row_0_0_15_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a href="sc2__proto__to__pods_8h_source.html"><span class="icondoc"></span></a><b>sc2_proto_to_pods.h</b></td><td class="desc"></td></tr>
<tr id="row_0_0_16_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a href="sc2__replay__observer_8h_source.html"><span class="icondoc"></span></a><a class="el" href="sc2__replay__observer_8h.html" target="_self">sc2_replay_observer.h</a></td><td class="desc">A client running a replay </td></tr>
<tr id="row_0_0_17_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a href="sc2__score_8h_source.html"><span class="icondoc"></span></a><a class="el" href="sc2__score_8h.html" target="_self">sc2_score.h</a></td><td class="desc">Scores accumulated in a game as calculated by the game engine </td></tr>
<tr id="row_0_0_18_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a href="sc2__typeenums_8h_source.html"><span class="icondoc"></span></a><a class="el" href="sc2__typeenums_8h.html" target="_self">sc2_typeenums.h</a></td><td class="desc">A list of enums provided for your convenience </td></tr>
<tr id="row_0_0_19_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a href="sc2__types_8h_source.html"><span class="icondoc"></span></a><a class="el" href="sc2__types_8h.html" target="_self">sc2_types.h</a></td><td class="desc">Common types used by this API </td></tr>
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<tr id="row_0_1_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_0_1_" class="arrow" onclick="toggleFolder('0_1_')">&#9660;</span><span id="img_0_1_" class="iconfopen" onclick="toggleFolder('0_1_')">&#160;</span><a class="el" href="dir_807d26fa7f138cb5a03fab117dd2a7fb.html" target="_self">sc2lib</a></td><td class="desc"></td></tr>
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<tr id="row_0_1_2_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a href="sc2__utils_8h_source.html"><span class="icondoc"></span></a><b>sc2_utils.h</b></td><td class="desc"></td></tr>
<tr id="row_0_2_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_0_2_" class="arrow" onclick="toggleFolder('0_2_')">&#9660;</span><span id="img_0_2_" class="iconfopen" onclick="toggleFolder('0_2_')">&#160;</span><a class="el" href="dir_bcd2e83759dc279e92e2271cb61c4464.html" target="_self">sc2renderer</a></td><td class="desc"></td></tr>
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<tr id="row_0_3_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_0_3_" class="arrow" onclick="toggleFolder('0_3_')">&#9660;</span><span id="img_0_3_" class="iconfopen" onclick="toggleFolder('0_3_')">&#160;</span><a class="el" href="dir_bc02f1811e8b97d8c5c7a2ee41525118.html" target="_self">sc2utils</a></td><td class="desc"></td></tr>
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